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Players can avoid attacks from their opponents by dodging to the left or right or by ducking, but players cannot punch while dodging or ducking, nor can they duck body blows. They lose their Power-Up status if they are knocked down. During this status, the player's punch speed and power increase. The player reaches 'Power-Up' status when the background color reaches red. Players can also build power as the match progresses, as indicated by the background color behind the player's face on the upper left corner of the screen, which goes from blue to green to yellow to red. These punches have a slight delay in execution, but they cause more damage to the opponent. When the power meter fills up completely, the player will be able to launch knockout punches such as uppercuts, hooks, and rapid punches. The meter fills up as the player lands punches against the opponent, and it goes down as the player gets hit. Depending on the opponents' stances, they will guard themselves differently, so players need to use the correct punches.Īs in the first two arcade games of the series, players have a power meter, located on the bottom of the screen. The opponent can deflect punches, so players must aim at the opponent's open spot (where the gloves are not) to connect. Players can attack their opponents with jabs to the face or with body blows from either hand. The player controls the boxer from a third-person perspective, with him being translucent on the screen. The player controls a nameable boxer as he fights his way to become W.V.B.A.
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The gameplay in Super Punch-Out!! is similar to that of its arcade and NES/FC predecessors. Other reviewers had said that this game lacked the overall appeal, gameplay, or audience of its predecessor.
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The game also featured colorful, detailed graphics, which included the usage of transparency that facilitates the game's 'behind the back' perspective. The game received praise from reviewers for its cartoon-like style, its colorful, outlandish opponents, simple gameplay controls, and replay value. It also featured voice acting by Charles Martinet. Nintendo Integrated Research and Development, led by Genyo Takeda, Minoru Arakawa and Makoto Wada, developed the game. Players can launch jabs, hooks, and uppercuts against their opponents as well as block, dodge, and duck opponents' attacks.
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Players, fighting from a 'behind the back' perspective, must knockout their opponent in three minutes to win. In Super Punch-Out!! the player controls Little Mac, as he fights his way to become the World Video Boxing Association champion. It is the fourth game in the Punch-Out!! series, taking place after the Punch-Out!! game for the NES. It was released on Septemin North America and again in the same region in 1996. Super Punch-Out!! is a boxing video game developed and published by Nintendo for the SNES. Takashi Kumegawa, Masarō Sakakibara, Akihide Inano Minoru Arakawa, Genyo Takeda, Makoto Wada. Unfortunately, this game is currently available only in this version. The following emulators are available for this game: NeptunJS (JavaScript), Nesbox (Flash) and Retro (JavaScript).